If you don’t pay attention to your HP and SP gauges, you may not be able to execute a Persona skill when you need it the most. When using skills from the Persona menu, a certain amount of HP or SP is used to execute the skill. When you hold down the button, time stops and you’re given the option to choose from a list of different skills your Persona possesses. Persona abilities can also be performed by holding the R1 button. These abilities can be physical attacks, an elemental magic attack, or even an ability to buff yourself. What abilities are performed in the combo are preset, depending on the Persona being used. When pressed in a combo with the square button, you can perform certain Persona abilities without using up HP or SP. It can be used to perform firearm attacks, add elemental affinities to your attacks, power you up and so on. The triangle button, depending on when it’s pressed, can perform different actions, depending on the character. Normal attacks with the character’s melee weapon are performed by pressing the square button. The majority of battles involve just defeating all enemies within the barrier. There are three types of battles: normal ones where you have to defeat all enemies, Hacking Battles where you have to defend Oracle, and battles where you have to survive for a certain amount of time. Battles take place in localized areas, surrounded by a barrier, once you contact a Shadow. Ambush is a pre-emptive attack which depletes the enemies’ health and leaves them susceptible to heavy damage or, in some cases, an All-Out Attack.Ĭombat in P5S, unlike Persona 5, is heavily action based. In order to initiate combat with a Shadow, you can just attack them normally, allow them to spot you and start the battle, or perform an Ambush on them. You can change your party at any time while outside of combat. While traversing the Jail, you can have four members in your party at a time, though Joker is required. These maps have treasures for you to take, Shadows to defeat, and may also involve some platforming to traverse. Jails are comprised of multiple maps for you to explore. The meat of the gameplay takes place in the Metaverse in locations known as Jails. The gameplay in P5S is split into two locales: the real world and Metaverse. I enjoyed seeing the character’s reactions, especially Ryuji’s, to some of these silly lines. These dialog options can range from serious to downright silly. You can reuse your character’s name from the original game and use the dialog options your character would’ve said in the original. I really appreciated these additions as it really felt like you’re carrying your character over from the original game. Like in Persona 5, you can name the Protagonist and choose what he says during certain scenes in the story. The Phantom Thieves still had that great chemistry with each other, and I loved seeing their banter before pulling off important missions. I especially loved watching Sophia grow as she hung out with Joker and the rest of the Phantom Thieves as she looked to understand the human heart. These two characters really worked well with the main cast, and seeing their own stories progress throughout the main story was a treat to see. While the story may develop a bit similarly to Persona 5, the events that occur still managed to grip me, and I really loved the addition and development of new characters, Zenkichi Hasegawa and Sophia. I found the story in P5S to be very enjoyable. However, as they’re preparing what they need for their plans, unexpected events see the Metaverse’s return, and Joker and the Phantom Thieves are called back into action. Joker returns to Tokyo to spend summer vacation with the rest of the Phantom Thieves. Persona 5 Strikers takes place six months after the events of Persona 5. Is Persona 5 Strikers a worthy successor to Persona 5, or does this spin-off sequel fall short? Did the game prove me wrong and manage to blow me away, or were my fears proven true? Let’s read on and find out! I feared the game would be a half-assed cash grab, capitalizing on the popularity of the original game. How would Persona 5 Strikers fare without the turn-based gameplay that made its predecessor so great? Would the story still have that great character development I’ve come to expect from the series? I will admit, while I was excited to see the Phantom Thieves back in action, my expectations for the game were not high. However, with that excitement also came some doubt. So, when I got the chance to review this sequel, I jumped at the chance. Needless to say, when I heard Omega Force was working with Atlus to make a sequel to that game, Persona 5 Strikers, I was excited. I loved the anime aesthetic, great character development, outstanding soundtrack and the solid turn-based gameplay. Persona 5 is one of the best JRPGs I’ve played.
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